Efreeti Monster D&D 5E (5th Edition)

Traits

Elemental Demise: Suppose, the Efreeti will die and then its body disintegrates in the flash of fire and also puff of smoke, leaving only behind of the equipment the dijinni was wearing or else carrying.

Innate Spellcasting: This Efreeti’s innate spell casting ability is charisma (spell save DC 15, +7 to hit with spell attacks). Perhaps, it can innately cast the below mentioned spells and requires no material components:

At will: Detect Magic
3/day: enlarge/reduce, Tongues
1/day each: Conjure Elemental (fire elemental only), Gaseous Form, Invisibility, Major Image, Plane Shift, Wall of Fire

Actions

Multiattack: The efreeti can make either two Scimitar attacks or uses its Hurl Flame twice.

Scimitar: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.

Hurl Flame: Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.

Attributes Of Efreeti Monster

AC
17 (Natural Armor)
Alignment
Lawful Evil
CHA 16
CON 24
Challenge Rating
11
DEX 12
HP
200 (16d10+112)
INT 16
Immunities Fire
Languages Ignan
Passive Perception
12
Roll 0
Scimitar 1d20 + 10 2d6+6+2d6
Roll 1
Flame 1d20 + 7 5d6
STR 22
Saving Throws
Int +7, Wis +6, Cha +7
Senses
Darkvision 120 Ft.
Size Large
Speed
40 ft., fly 60 ft.
Spell Book
Detect Magic, Enlarge/reduce, Tongues, Conjure Elemental, Gaseous Form, Invisibility, Major Image, Plane Shift, Wall Of Fire
Type
elemental
WIS
15

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