Ghoul Monster D&D 5E (5th Edition)

Actions

Bite: Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.

Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. Perhaps, the target is a creature other than elf or an undead and it must succeed on a DC10 Constitution saving throw or else be Paralyzed for 1 minute. Actually, the target can be repeat the saving throw at the end of each of its turns, and even ending the effect on itself on a specific success.

Attributes Of Ghoul Monster

AC 12
Alignment
Chaotic Evil
CHA 6
CON 10
Challenge Rating
1
Condition Immunities
Charmed, Exhaustion, Poisoned
DEX 15
HP
22 (5d8)
INT 7
Immunities Poison
Languages Common
Passive Perception
10
Roll 0
Bite 1d20 + 2 2d6+2
STR 13
Senses
Darkvision 60 Ft.
Size
Medium
Speed
30 ft.
Type
undead
WIS
10

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