Tiny Hut D&D 5th Edition

Level: 3 (Evocation) Casting time: 1 Minute Components: V, S, M* Range(area):  Self (10-foot radius hemisphere) Attack(save): None Damage(effect): Utility School: Evocation Duration: 8 Hours Tiny Hut 5e A 10-foot radius which is immobile and dome of force will spring into existence above and around you and it will remain stationary for the duration. If you …

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Sunburst D&D 5th Edition

Level: 8 (Evocation) Casting time: 1 Action Components: V, S, M* Range(area): 150 ft Attack(save): CON save Damage(effect): Radiant School: Evocation Duration: Instantaneous Sunburst 5e Within a range that you chose on a point, a brilliant sunlight will give a flash in a 60-foot radius centred. But in that light, each and every creature must make a …

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Sunbeam D&D 5th Edition

Level: 6 (Evocation) Casting time: 1 Action Components: V, S, M* Range(area):  Self (60-feet line) Attack(save): CON save Damage(effect): Radiant School: Evocation Duration: Concentration, up to 1 minute Sunbeam 5e From the hand of yours, a beam of brilliant light will flash in the 5 foot wide and 60-foot long line but each and every creature …

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Major Image D&D 5th Edition

Level: 3 Casting time: 1 Action Components: V, S, M* Range(area): 120 ft Attack(save): None Damage(effect): Control School: Illusion Duration: Concentration, up to 10 minutes Major Image 5e An image of a creature, an object or some other visible phenomenon that is not larger than a 20-foot cube, is created by you. This image appears at a …

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Purify Food and Drink D&D 5th Edition

Level: 1 (Transmutation) Casting time: 1 Action Components: V, S Range(area): 10 ft Attack(save): None Damage(effect): Utility School: Transmutation Duration: Instantaneous Purify Food and Drink 5e Within a range of your choice, all kind of non magical food and drink which lies within 5-foot- radius sphere centered on a particuler point which is your choice will be …

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Shatter D&D 5th Edition

Level:2 (Evocation) Casting time: 1 Action Components: V, S, M* Range(area): 60 ft Attack(save): CON save Damage(effect): Radiant School: Evocation Duration: Instantaneous Shatter 5e Within a range of your choice, a sudden loud ringing noise and painfully intense will erupt from the point of your choice. The creature which is within 10- foot radius sphere centred must …

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Meteor Swarm D&D 5th Edition

Level: 9 (Evocation) Casting time: 1 Action Components: V, S Range(area): 1 Mile Attack(save): DEX save Damage(effect):  Bludgeoning School: Evocation Duration: Instantaneous Meteor Swarm 5e At four different points which you can see within range blazing orbs of fire plummet to the ground. Each and every creature must make a Dexterity saving throw which is in …

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Sending D&D 5th Edition

Level: 3 Casting time: 1 Action Components: V, S, M* Range(area): Self Attack(save): None Damage(effect): Communication School: Evocation Duration: 1 Round Sending 5e Here you need to send a message which has twenty-five words or less than twenty-five words to your familiar creature. The creature can hear your message and it can know that message was sent …

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Awaken D&D 5th Edition

Level:  5 Casting time: 8 Hours Components: V, S, M* Range(area): Touch Attack(save): None Damage(effect): Charmed School:Transmutation Duration: Instantaneous Awaken 5e In this spell you have to touch a huge or smaller beast or any plant but you should touch after spending casting time tracing magical pathways within a precious gemstone. You must have to make …

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Scorching Ray D&D 5th Edition

Level: 2 Casting time: 1 Action Components: V, S Range(area): 120 ft Attack(save): Ranged Damage(effect): Fire School: Evocation Duration: Instantaneous Scorching Ray 5e Here you have to create three rays of and fire and you must hurl them at target and it should be within range. With one target or with several targets you can hurl …

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