Lizardfolk D&D 5th Edition (5E)

Basically, few fools only can look up to the Lizard folk 5e after that they don’t see anything else more than scaly humanoids. Their physical shape is notwithstanding and this d&d lizardfolk have more in the common with iguanas or the dragons than they can do with the humans, elves and also the dwarves. This race (Lizardfolk) possess an alien and also inscrutable mindset, their desires and the thoughts driven by the various types of basic fundamentals than those of warm-blooded creatures.

Their dismal swamp homes might be lie hundreds of the miles from the closest or nearest human settlement, but the gap between the smooth skins and also their way of thinking is more greater. even though their alien outlook and some of the d&d lizardfolk race make huge effort to understand and also in their own manner, befriend people of the other races. Like this race makes faithful and the skilled allies.

Lizardfolk 5e

Dungeons And Dragons Lizardfolk Traits

The dungeons and dragons lizardfolk character has the following racial traits. Check the traits of this race from the below lines.

1).Ability Score Increase: Your constitution score increases by “2” and your wisdom score increases by “1”.

2).Natural Armor: Your skin is tough and scaly. When you’re not wearing armor your AC would be 13+ your dexterity modifier. You can use natural armor to recognize your AC if the armor which you wear would be leave you with the lower AC. A shields benefits apply like normal when ever you use your natural armor.

3).Alignment: Most of these lizardfolk races are neutral. As a place of predators and also like prey they see the world, where the life and death processes are in neutral. They only wish to survive and prefer to leave the other creatures to their self devices.

4).Age: It is abundant to live more than 60 years and it reaches maturity around at age of 14.

5).Size: These races are taller than the humans and little bulkier and also their colorful frills make them visible even more larger. The size is medium.

6).Speed: 30 feet is your base walking speed and your swimming speed is also similar to the walking speed (30 feet).

7).Hungry Jaws: In the battler, you can throw into the vicious feeding frenzy by yourself. With the bonus action, you can make the special attack with your bite. Hungry jaws deal its normal damage whenever the attack hits and then you will gain temporary hit points (HP) (minimum 1) which is equal to your constitution modifier. Until you would be finished a short or long rest, you can not use this trait again.

8).Lizardfolk Languages: Common and draconic languages you can speak, write and read.

9).Hunter’s Lore: Animal handling, nature, perception, stealth and also survival with these skills of your choice you will gain proficiency with two of these skills.

10).Hold Breath: up to 15 minutes you can simple hold your breathe continuously.

11).Cunning Artisan: As the part of a short rest, you can easily harvest bone and also hide from the dragon, monstrosity, slain beast, construct, or plant the creature of size either smaller or larger to create one of the items such as : a shield, a javelin, a club, or the 1d4 darts or else the blowgun needles.

If you want to use this cunning artisan trait then you need a blade, like the dagger, or the appropriate artisan’s tools that means leather worker tools.

12).Bite: Here your fanged maw is a natural weapon, which you can easily use to make the unarmed strikes. If you hit with it then you will deal piercing damage which is equal to the 1d6+your strength modifier, it is instead of the bludgeoning damage which is normal for an unarmed strike. Now triton dnd 5e each and every information available you can read it for free.

ALIEN MINDS :

This race reptilian nature comes through not only in their appearance, how they think and act too. It experiences more limited emotional life than the any other humanoids. That mean’s, most of the reptiles and their feelings largely revolve around the fear, aggression and also pleasure. This dungeons and dragons race experience most of the feelings like detached descriptions of the creatures and also their situations.

For instance, humans are confronted by an angry troll experience the fear on a basic level. Actually, their limbs shake and their thinking becomes panicked and also jumbled and also they react by the instinct. The emotion of their fear does take hold and also controls their actions.

In the contrast, lizardfolk sees the emotions like traits assigned to other creatures, objects and also various situations. This race doesn’t think that “I’m scared”. Instead of aggressive, stronger creatures register to the lizardfolk like the fearsome beings to be avoided if it is possible. If those types of creatures attack, lizardfolk flee and fighting (lizardfolk fighter) only if it cornered.

These lizardfolks aren’t scared of anything mostly troll: instead, they understand that is the fearsome, dangerous creature and it reacts accordingly. This race never ever become angry in the way that others do, but mostly they act with the aggression towards the creatures which they can defeat in a fight and it can not be dealt with the some of other manner. They are also aggressive towards the prey which they want to eat and also the creatures which want to harm them,…etc. Once check warforged 5e and more about this race.

By the pleasurable people and the things this 5e race will get the easier life.  The pleasurable things should be preserved and be protected, sometimes it at the cost of this specific 5e race own safety. Most of the pleasurable creatures and also the things are ones which allows this race to assess much more situations like beginning rather than the fearsome.

COLD AND CALCULATING :

Most of the humanoids give the account of cold-blooded people like lacking in the emotion and also empathy. Here the same label serves like the apt depiction of this 5e race. Lacking of any internal emotional reactions, this race behaves in the distant manner. They do not mourn the fallen comrades or rage in opposition to their enemies. But they normally reacts and observe like the situation warrants. This lizard lack meaningful emotions are tie to the past.

It assess the situations which are based on their current and also future utility and the importance too. No where does it comes through like strongly as whenever this 5e race deal with the dead.

To this race a comrade who’s dies becomes the potential source of food. That companion might have once been the warrior or the hunter, but now this body is just freshly killed meat. This d&d race who lives among the other humanoids can be over time, learn to respect the other creature’s emotions. It does not share those feelings, but instead of that assesses them with in the similar clinical manner.

Of course! yes, the fallen dwarf might be most useful as a meal, but in hacking the body into the steaks provokes aggression in the other humanoids and also makes them less helpful in the battle. Check out tortle 5e stats and more.

UTILITY AND SURVIVAL :

This specific race mindset is cruel, but it give advantage in to survive in a hostile environment. The swamps which they inhabit are filled up with the staggering variety of threats. This lizardfolk focuses on the survival above all, without any kind of sentiment. This assess everyone and also everything in terms of the utility.

The art and also beauty have a little meaning for those races. Here a sharp sword serves a most useful and also for a good purpose, when ever a dull sword is a dead weight without the whetstone.

This race sees the little need to plan more than the season or else into the future. To maintain their current level of influence in the world, this approach allows them. But it does limit their growth.

This race doesn’t have interest in developing the skills such as writing, making the long-term plans, cultivating other methods which are for progress beyond their simple existence like the hunters and also gatherers.

HAPLESS SOFT ONES :

At their own core, this lizardfolk view the other humanoids with an indifference verging on a pity. These are born into the world lacking stout scales and also sharp teeth. For so long they have been managed to survive and it is very wonder.

In the swamps the typical human would barely make it through a day.

Still, if any of the other creatures will prove useful to this lizardfolk, then those creatures would be trigger a protective response made and all the stronger by their apparent weakness. This race assess as beings like hatchlings and the young ones who incapable of protecting themselves but who might prove useful in the future if they have received care.

LIZARDFOLK PERSONALITY :

To inspire the unique mannerism or to determine the personality quirk for this lizardfolk 5e character you can use this races quirks table below.

LIZARDFOLK QUIRKS :

d8 Quirk
1 You hate waste and see no reason not to scavenge fallen enemies. Fingers are tasty and portable!
2 You sleep best while mostly submerged in water.
3 Money is meaningless to you.
4 You think there are only two species of humanoid: lizardfolk and meat.
5 You have learned to laugh. You use this talent in response to all emotional situations, to better fit in with your comrades.
6 You still don’t understand how metaphors work. That doesn’t stop you from using them at every op· portunity.
7 You appreciate the soft humanoids who realize they need chain mail and swords to match the gifts you were born with.
8 You enjoy eating your food while it’s still wriggling.

Lizardfolk 5e Stats

Size Medium
Type Humanoid
Tag’s Lizardfolk

Lizardfolk General Info

Vision Darkvision
Average Lifespan Up to 80 years
Homeland’s Chessenta, Chondalwood, Chult, Lake of Steam, Nelanther Isles, Vilhon Reach, Western Heartlands
Language’s Draconic, Common
Subraces Lizard king, Blackscale Poison Dusk

Lizardfolk Appearance

Average Height 6′ – 7′ (1.8–2.1 m)
Average Weight 200–250 lbs. (90.7–113 kg)
Skin Color Green, black,gray, brown,

LIZARDFOLK NAMES :

From the draconic 5e language this lizardfolk will take names, For these names they use simple descriptives which are granted by the tribe and it is based on the individual’s notable deeds or the actions.

For instance: Garurt translates as “axe,” and a name which is given to the lizardfolk warrior who defeated an ore and also claimed his foe’s weapon. A lizardfolk those who likes to hide in a stand of reeds before it ambushing an animal which might be called Achuak, which means color “green” to describe how she blends into the foliage.

In the naming conventions of this race (lizardfolk) doesn’t make any distinction among the lizard folk female and also lizardmen. Each of the example name do include its translation in the parenthesis.

The Lizardfolk Names have been mentioned below:

S.No Lizardfolk Names
1 Achuak (green)
2 Aryte (war)
3 Baeshra (animal)
4 Darastrix (dragon)
5 Garurt (axe)
6 Irhtos (secret)
7 Jhank (hammer)
8 Kepesk (storm)
9 Kethend (gem)
10 Korth (danger)
11 Kosj (small)
12 Kothar (demon)
13 Litrix (armor)
14 Mirik (song)
15 Othokent (smart)
16 Sauriv (eye)
17 Throden (many)
18 Thurkear (night)
19 Usk (iron)
20 Valignat (burn)
21 Vargach (battle)
22 Verthica (mountain)
23 Vutha (black)
24 Vyth (steel)

By using the lizard name generator, every one can generate their favorite name too. So try it now by using the name generator.

LIZARDFOLK SPEECH :

The lizardfolk speech is almost always be literal and this is master in common, but this race mindset result in a speech pattern very much distinct from the other humanoids. With some difficulty, they might be pick up idioms. The lizardfolk names almost confuse them, until unless they are descriptive. Read aarakocra dnd 5e race details and play the game very well.

By using the common words they tend to apply their personal style naming conventions to other creatures. For describing the world this d&d lizardfolk 5e race uses the active verbs only. In the cold weather a lizardfolk might says “This wind brings cold” rather than “I feel cold”. This race tend to be defined things in terms of actions, instead of effects.

Frequently Asked Questions (FAQ’s)

Q: What Are The Lizardfolk Subraces?

A: The lizardfolk subraces are five types and they are 1) Gecko, 2) Monitor Chameleon, 3) Frilled, 4) Gila Monster, and 5) Horned Lizard.

Q: Does Lizardfolk have the darkvision?

A: The lizardfolk is usually a 6 ft to 7 ft tall with the green, gray or else the brown scales. Of course its tail is used for the balance and also it is 3 to 4 feet long. This lizardfolk can weigh from 200 to 250 pounds.

Q: What book is lizardfolk in?

A: Monster Manual for the 5th edition (2014) and also the lizardfolk race is a playable race in the volo’s guide to the monsters (2016)

Q: What Language does Lizardfolk speaks?

A: Draconic and also common. According its living places it can learn the following languages too, such as Dwarven, Elven, Gnoll, Goblin, Orc, or other languages used in their area, and even Aquan.

Q: Do lizardfolk have emotions?

A: It has more limited emotional life than the other humanoids. As well as more reptiles, their feelings largely revolve around the fear, aggression and also pleasure.

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