Arcanist’s Magic Aura D&D 5th Edition

  • Level: 2 (Illusion)
  • Casting time: 1 Action
  • Components: V, S, M*
  • Range(area): Touch 
  • Attack(save): None
  • Damage(effect): Deception
  • School: Illusion
  • Duration: 24 Hours

Arcanist’s Magic Aura 5e

Here you must have to place an illusion on an object or on a creature which you touch. Then the divination spell will reveal the false information about the illusion. The target is not being carried or worn by another any kind of creature and the target could be a willing creature or an object. From the following effects, you have to choose one or both whenever you cast the spell and the effect will last for the duration. The illusion will last until it has dispelled this will happen whenever you cast Arcanist’s Magic Aura 5e spell on the same creature or any object which you cast every day for 30 days. If you place the same effect on it for each and every time, then the illusion will last until it is dispelled.

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 Dispel Magic 5e

Mask: Here you must change the way then the target will appear to the spells as well as magical effects and that will detect the creature types and the types are like paladin’s Divine Sense or the trigger of a symbol spell. Now again here you have to choose a creature type and other magical effects and spells which will treat the target as if it were a creature of that type or of that alignment.

False Aura: Here also you must have to change the way then the target will appear to the spells as. well as magical effects like detect magic which detect magical auras. The non-magical object can be changed to appear as a magical object and also a magical object can be changed to appear as a non-magical object or the objects can be changed as magical auras. Then the object will appear belongs to your chosen specific school of magic. by using this effect on an object or on a creature then you can make the magical apparent as false then any creature will handle the item.

Arcanist's Magic Aura 5e

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