Commune D&D 5th Edition

  • Level:5 (Divination)
  • Casting time: 1 Minute
  • Components: V, S, M*
  • Range(area): Self
  • attack(save): None
  • Damage(effect): Foreknowledge
  • school: Divination
  • duration: 1 Minute

Commune 5e

In Commune 5e spell, you have to meet one of your diety or a divine proxy and after that, you have to ask that diety three questions which should be yes or type. But these questions you have to ask before your spell ends and for each question, you would receive a perfect and genuine answer.

When you get an uncertain answer to your asked question pertains you information which lies beyond the deities knowledge. When the one-word answer misled then the GM will give you the short phrase as an answer instead of that you have got.

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Barkskin Spell

Before you finish the next long rest you may cast the spell two or more time if you have cast the spell then there is a cumulative chance up to 25 percent for each and every casting after the first answer which you haven’t satisfied and the GM will make this role in a concealed manner.

Commune 5e

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