Cone of Cold D&D 5th Edition

  • Level: 5 (Evocation)
  • Casting time: 1 Action
  • Components: V, S, M*
  • Range(area): Self (60-foot cone)
  • Attack(save): CON save
  • Damage(effect): Cold
  • School: Evocation
  • Duration: Instantaneous

Cone of Cold 5e

From your hands, a blast of cold air will erupt and also each and every creature should make a 60-foot cone must and should make a Constitution saving throw. On a failed saving throw and on a successful one the creature would take 8d8 cold damage and half as much damage respectively.

If Cone of Cold 5e spell has killed a creature then the spell becomes a frozen statue until it thaws.

Check This: Major Image Spell

At Higher Levels:

By using the 6th level or higher you can cast this spell and the damage also increased by 1d8 for each slot above 5th level.

Attributes Of d&d 5e Cone of Cold

Casting Time
1 action
Classes
Sorcerer, Wizard
Components
V S M
Damage 8d8
Damage Type
Cold
Duration
Instantaneous
Higher Spell Slot Desc
When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.
Higher Spell Slot Dice
1
Higher Spell Slot Die
d8
Level
5
Material
A small crystal or glass cone
Name
Cone of Cold
Range
Self (60-foot cone)
Save
Constitution
School
Evocation
Target
Each creature in a 60-foot cone

cone of cold 5e

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