Conjure Celestial D&D 5th Edition

  • Level: 7 (Conjuration)
  • Casting time: 1 Minute
  • Components: V, S
  • Range(area): 90 ft
  • Attack(save): None
  • Damage(effect): Summoning
  • School: Conjuration
  • Duration: 1 Hour

Conjure Celestial 5e

In this, you have to summon a celestial of challenge rating 4 or below 4 and it appears in an unoccupied space, this space can be visible to you within a range. When the celestial drops to 0 hit points or when the spell ends then the celestial will be disappeared.

For some duration, the celestial will be being friendly to you and also to your companions. Here you have to roll initiative for the celestial and it must be had its own turns. As long as they don’t violate its alignment it obeyed by any verbal commands which you have an issue with it (Here no action required by you).

The celestial don’t take any actions if you don’t issue any commands to the celestial and it defends itself from hostile creatures.

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Reverse Gravity Spell

At Higher Levels:

You can summon a celestial of challenge rating 5 or below but to get this aspect you have to cast Conjure Celestial 5e spell by using a 9th level spell slot.

Conjure Celestial 5e

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