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Cure Wounds D&D 5th Edition

  • Level: 1 (evocation)
  • Casting time: 1 Action
  • Components: V, S
  • Range(area): Touch
  • Attack(save): None
  • Damage(effect): Healing
  • School: Evocation
  • Duration: Instantaneous

Cure Wounds 5e

When you touch a creature that regains a number of hit points and it is equal to 1d8+ to your spellcasting ability modifier. On undead or constructs, Cure Wounds 5e spell will have no effect.

Check Out: 

Illusory Script Spell

At Higher Levels:

By using the 2nd level or higher you can cast this spell then the healing would increases by the 1d8 for each and every slot above 1st level.

cure wounds 5e

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