Dancing Lights D&D 5th Edition

  • Level: (Evocation Cantrip)
  • Casting time: 1 Action
  • Components: V, S, M*
  • Range(area): 120 ft
  • Attack(save): None
  • Damage(effect): Utility
  • School: Evocation
  • Duration: Concentration, up to 1 Minute

Dancing Lights 5e

Within a range, you have to create four torch-sized lights, you should make them appear as torches, lanterns, or like glowing orbs which must be hovered in the air for a particular duration. If you want to one glowing vaguely humanoid form then you should combine the four lights then it will become medium size. Within a 10 foot radius, each and every light sheds dim light that you have chosen a form for you.

Check Out: 

Hypnotic Pattern Spell

Within a range of new spot you able to move the lights up to 60 feet, this is a bonus action on your turn. The light which was created by this spell is within 20 feet of another light. When Dancing Lights 5e spell range has exceeded then the light winks out.

Dancing Lights 5e

Cleric Spells | Bard Spells | Druid Spells | Paladin Spells | Ranger Spells | Sorcerer Spells | Warlock Spells | Wizard Spells |

Speak Your Mind

*