Darkness D&D 5th Edition

  • Level: 2 (evocation)
  • Casting time: 1 Action
  • Components: V, M*
  • Range(area): 60 ft
  • Attack(save): None
  • Damage(effect): Control
  • School: Evocation
  • Duration: 10 Minutes

Darkness 5e

From a point, a magical darkness will spread from a particular point which you have chosen within a range and fill 15 foot of radius sphere for the specified duration. The darkness will spread all over the corners. A creature which has darkvision then it will not see through this darkness and also the nonmagical lights can’t be illuminated it.

The darkness will emanate from the object and also it will move with it. This will happen when you chose an object that either you are holding or one which is not being carried or worn. The covering should be completely the source of the darkness with an opaque object which like as bowl or the helm and blocks the darkness.

Check Out: 

Hallucinatory Terrain Spell

A spell of 2nd level or below second level then the spell’s area will overlap with an area of light. The light will dispell which was created by the Darkness 5e spell.

Darkness 5e

Cleric Spells | Bard Spells | Druid Spells | Paladin Spells | Ranger Spells | Sorcerer Spells | Warlock Spells | Wizard Spells |

Speak Your Mind

*