Detect Thoughts D&D 5th Edition

  • Level: 2
  • Casting time: 1 Action
  • Components: V, S, M*
  • Range(area): Self
  • attack(save): WIS save
  • Damage(effect): Detection
  • school: Divination
  • duration: 1 Minute

Detect Thoughts 5e

During the duration of Detect Thoughts 5e spell, you can read the thoughts of specific creatures. You cast the spell each turn as your action untill the spell ends and then you will focus your mind on any one creature of your choice that you can see and is within 30 feet of your location. If the creature you chose has an intelligence level below 3 or doesn’t speak any language, then it will be unaffected by this spell.

At first you will see and learn the surface and common thoughts on the creature’s mind which is basically what’s on its mind in that moment. You can then choose to either shift your focus to another creature’s thoughts or try to go in deeper to the same creature’s mind. If you try accessing the same creature’s mind again to go in deeper into its thoughts, then the target has to make a Wisdom saving throw. If if fails to happen, you will learn its reason, its emotional state, and something that takes in a lot of the space in his mind like what it likes or hates or worries over. If it succeeds on the other hand it makes the spell end its duration. Also to keep in mind, the target knows that you are going into it’s mind to steal its thoughts and unless you change your focus before it reacts to it, it can use it’s turn as an action for an intelligence check contested by your intelligence check, and if it succeeds, your spell ends instantly.

Questions and interrogative subjects directed verbally towards the target creature naturally shape its thoughts and helps and plays a huge part in interrogations.

This spell can also be used to detect presence of other thinking creatures present around you. When you cast this spell or as your action during the duration, you can search for thoughts within the range of 30 feet of your location. The spell can penetrate barriers but 2 feet of rock or any metal except lead can block it from passing through. Like mentioned before, you also cannot detect any creature which has an intelligence of 3 or lower or can’t speak any language.

Read:

Teleportation Circle Spell

After detecting a creature’s presence in this manner, you can read its thoughts for the rest of the duration even if you can’t see it but should still remain within your range to be able to use the spell on it.

Detect Thoughts 5e

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