Faerie Fire D&D 5th Edition

  • Level:1 (evocation)
  • Casting time: 1 Action
  • Components: V
  • Range(area): 60 feet
  • Attack(save): DEX save
  • Damage(effect): Debuff
  • School: Evocation
  • Duration: Concentration, up to 1 minute

Faerie Fire 5e

Each and every object in a 20-foot cube within a range is outlined with different colours such as blue, green, or it might be a violet light. If the creature fails a dexterity saving throw that creature in the area whenever the Faerie Fire 5e spell was cast also outlined in the light. Within a 10 foot radius, the objects and affected creatures shed dim light.

Check Out: 

Creation spell

Any kind of attack roll which was against an affected creature or any object has the advantage when the attacker can see it and then the affected creature or object can’t benefit from invisible which is being invisible.

Faerie Fire 5e

Cleric Spells | Bard Spells | Druid Spells | Paladin Spells | Ranger Spells | Sorcerer Spells | Warlock Spells | Wizard Spells |

Speak Your Mind

*