Find Traps D&D 5th Edition

  • Level: 2 (Divination)
  • Casting time: 1 Action
  • Components: V, S
  • Range(area): 120 ft
  • attack(save): None
  • Damage(effect): Detection
  • school: Divination
  • duration: Instantaneous

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Antilife Shell

Find Traps 5e

Any trap you can sence in the presence and it should be within a range which means within line of sight, any purpose of this specific spell, it includes it would inflict which is not expected or it may sudden effect which you assume as undesirable or harmful that means you it was specifically intended such as by its intended creature. The spell will sence an area which was already affected by the alarm spell, mechanical pit trap, glyph of warding, all these can sence by the spell but Find Traps 5e spell doesn’t reveal an unstable ceiling, hidden sinkhole and all other natural weaknesses in the floor. Sometimes this spell would reveal merely, a trap is present. You must learn about the general nature of the poses which are highly dangerous through the trap but you no need to learn the location of each trap.

Find Traps 5e

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