Flaming Sphere D&D 5th Edition

  • Level: 2 (Conjuration)
  • Casting time: 1 Action
  • Components: V, S, M*
  • Range(area): 60 feet
  • Attack(save): DEX save
  • Damage(effect): Fire
  • School: Conjuration
  • Duration: 1 Minute

Flaming Sphere 5e

Here a 5ft diameter sphere shaped fire would appear in an unoccupied space within a range according to your choice and it lasts for the particular duration.  Every creature must make a Dexterity saving throw to end its turn within 5 ft of the sphere. The creature would take 2d6 fire damage on a failure to save and it takes half damage on a successful one.

On every bonus action, your sphere can eligible to move 30 ft from you. When if you ram the sphere into any creature which you like and that creature should be made a saving throw against the sphere’s damage and then sphere’s stops moving this turn.

After or at the time of move the sphere you can show the directions to it over the barrier up to 5 ft tall and jump it across the pits up to 10 feet wide. The Flaming Sphere 5e what you have chosen is must not being carried or worn. It delivers bright light in the distance of 20-foot radius and it delivers dim light for next or extra 20 foot.

Read This:

 Magic Weapon Spell

At Higher Levels:

The damage will be increased by 1d6 for each and every slot where the level has above 2nd but it is possible only when you cast this spell slot of 3rd level or more than 3rd level.

Attributes Of  d&d 5e Flaming Sphere

Casting Time
1 action
Classes
Druid, Wizard
Components
V S M
Concentration Yes
Damage 2d6
Damage Type
fire
Duration
Up to 1 minute
Higher Spell Slot Desc
When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.
Higher Spell Slot Dice
1
Higher Spell Slot Die
d6
Level
2
Material
A bit of tallow, a pinch of brimstone, and a dusting of powdered iron
Name
Flaming Sphere
Range
60 feet
School
Conjuration
Target
An unoccupied space of your choice within range

Flaming Sphere 5e

Frequently Asked Questions (FAQ’s)

Q: How Does dnd 5e Flaming Sphere Work?

Actually, a flaming sphere rolls over the barriers (less than 4 feet tall). Whenever it moves into an enemy’s square on any of your turn upon that its movement halts there your sphere will deal with the damage. It will be remain in all of their square dealing damage if they do not move while they’re in their round upon their initiative count each and every turn during its time period.

Q: Does 5e Flaming Sphere Occupy Space?

Yes! the flaming sphere occupy the space but it can not enter another creature’s space.

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