Forbiddance D&D 5th Edition

  • Level: 6th
  • Casting time:  10 Minutes
  • Components: V, S, M
  • Range(area): Touch 40,000 ft2
  • Attack(save): None
  • Damage(effect): Necrotic
  • School: Abjuration
  • Duration: 1 Day

Forbiddance 5e

You need to create an area to the magical travel which is totally against to that.  The ward must be protected up to 40000 square feet of floor space and its hight must be 30 ft above the floor.  Because of these interrupting height, any creature cannot enter into one area and can’t use portal’s like the gate, spell, whatever used for entering to the area. The spell always prevents the creatures from the accessing of the area by way of the ethereal plane, astral plane, shadowfell, feywild or the plane shift spell.

Want To Learn Other Help full Spells

Protection from Evil and Good

When you cast the spell damages there are different types of creatures available and they are as follows, undead, fiends, celestial, elementals and fay.  You can select one or more from them. When your selecting creature entered into the spell area for the first time then the creature takes 5d10 radiant or the necrotic damage. If you don’t want to take any damage by your creature then your creature must have a password, when the creature speaks the password then no damage from the spell would occur.

The forbidden overlap spell will not affect or will not overlap the spell area. The material components are consumed on the last casting when you cast forbiddance continuously for thirty days in the same area or location then only the spell lasts until it dispelled.

Forbiddance 5e

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