Guiding Bolt D&D 5th Edition

  • Level: 1 (evocation)
  • Casting time: 1 Action
  • Components: V, S
  • Range(area): 120 feet
  • Attack(save): Ranged
  • Damage(effect): Radiant
  • School: Evocation
  • Duration: 1 round

Guiding Bolt 5e

The creature which you have chosen got a flash of light and it streaks towards your creature within a range. You have to make a ranged spell attack which is highly opposed to the target. The target will take damages on a hit the target will take 4d6 radiant damage and at the next attack roll will be made opposed to this target and this has an advantage before the end of your next turn. You have to say thanks to the mystical for giving the dim light glittering on the target.

Check This: 

Wall of Ice Spell

At Higher Levels:

You can use the spell slot of second level or higher whenever you cast Guiding Bolt 5e spell at that time the damage will increase by 1d6 for each and every slot above the 1st level.

Guiding Bolt

Cleric Spells | Bard Spells | Druid Spells | Paladin Spells | Ranger Spells | Sorcerer Spells | Warlock Spells | Wizard Spells |

Watch Guiding Bolt 5e Video

Frequently Asked Questions

How Does Guiding Bolt 5e Apply Advantage ?

This spell has only one advantage while the very next attack, If the next attack already has an advantage  then the effect has been wasted.

If the fighter got hit with the guiding bolt 5e, can the warlock punch him to use the advantage ?


Speak Your Mind