Hunter’s Mark D&D 5th Edition

  • Level: 1 (Divination)
  • Casting time: 1 Bonus Action
  • Components: V
  • Range(area): 90 ft
  • attack(save): None
  • Damage(effect): Bludgeoning
  • school: Divination
  • duration: 1 Hour

Hunter’s Mark 5e

In Hunter’s Mark 5e spell you must chose a creature which you able to see within range and also marks mystically it like as your quarry and this must be done untill the spell ends. When you hit it with a weapon attack you have to deal an extra 1d6 damage for your target and here you have an advantage on any kind of wisdom perception or survival you have to make it to find that. Before the spell ends if your hit points would have dropped to 0 hit points you allowed to use a bonus action on a subsequent turn of your’s especially for marking a new creature.

Check Out: 

Resurrection Spell

At Higher Levels:

Here you can maintain the concentration of your’s for the 8 hours duration to get this you have to cast this spell by using the spell slot of 3rd or 4th level. But whenever you use the 5th level or more than 5th level, your concentration duration would be increased up to 24 hours. So you can maintain 24 hours concentration when you use the 5th level or more.

hunter's mark 5e

Cleric Spells | Bard Spells | Druid Spells | Paladin Spells | Ranger Spells | Sorcerer Spells | Warlock Spells | Wizard Spells |

Speak Your Mind

*