Inflict Wounds D&D 5th Edition

  • Level: 1 (Necromancy)
  • Casting time: 1 Action
  • Components: V, S
  • Range(area): Touch
  • Attack(save): Melee
  • Damage(effect): Necrotic
  • School: Necromancy
  • Duration: Instantaneous

Inflict Wounds 5e

Here you need to make a melee spell attack and it must be against a creature which is you can reach. The target will take 3d10 necrotic damage on a hit.

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At Higher Levels:

By using Inflict Wounds 5e spell slot of 2nd level or higher you can cast this spell and the damage will increase by 1d10 for each and every slot of above the 1st level.

Attributes Of Inflict Wounds DnD 5e

Casting Time
1 action
Classes Cleric
Components
V S
Damage 3d10
Damage Type
Necrotic
Duration Instantaneous
Higher Spell Slot Desc
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
Higher Spell Slot Dice
1
Higher Spell Slot Die
d10
Level 1
Name
Inflict Wounds
Range Touch
School Melee
Target
A creature you can reach

Inflict Wounds 5e

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