Jump D&D 5th Edition

  • Level: 1
  • Casting time: 1 Action
  • Components: V, S, M*
  • Range(area):  Touch
  • Attack(save): None
  • Damage(effect): Movement
  • School: Transmutation
  • Duration: 1 Minute

5e Jump

Here you have to touch a creature and that creature will jump 5e a distance is tripled until the spell will end.

Also Read: 

Augury Spell

Attributes Of d&d 5e jump spell

Casting Time
1 action
Classes
Druid, Ranger, Sorcerer, Wizard
Components
V S M
Duration
1 minute
Level 1
Material
A grasshopper’s hind leg
Name Jump
Range Touch
School
Transmutation
Target
A creature

Jump 5e

Frequently Asked Questions (FAQ’s)

Q: Is Jumping an action 5e?

Yes! Jumping is an action

Q: How far can you jump 5e?

It depends on your strength how far you can jump.

Q: How high can a monk 5e jump ?

Actually at level 9 the monk can be moved across any type of liquid. Along the vertical surfaces for the sake of the full movement and it can still be moved unassisted by the magic and by near the 600 ft with in a round but still only jump 12 feet.

Cleric Spells | Bard Spells | Druid Spells | Paladin Spells | Ranger Spells | Sorcerer Spells | Warlock Spells | Wizard Spells |

Speak Your Mind

*