Spare the Dying D&D 5th Edition

  • Level: Cantrip (Necromancy)
  • Casting time: 1 Action
  • Components: V, S
  • Range(area): Touch
  • Attack(save): None
  • Damage(effect): Healing
  • School: Necromancy
  • Duration: Instantaneous

Spare the Dying 5e

In this spell, you have to touch a 0 hit points living creature and the creature will become stable. On undead or constructs, Spare the Dying 5e spell has no effect.

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Attributes Of d&d 5e Spare the Dying

Casting Time
1 action
Classes Cleric
Components
V S
Duration Instantaneous
Level 0
Name
Spare the Dying
Range Touch
School Necromancy
Target
A living creature that has 0 hit points

Spare the Dying 5e

Frequently Asked Questions (FAQ’s)

Q: How Does dnd Spare The Dying Works?

Basically, this spell spare the dying works exactly how it as stated: You do touch the living creature which has 0 hit points. Also the massive damage have a capability to kill you instantly. Whenever the damage will be reduced you to the 0 hit points and then still there is damage remaining. Whenever the remaining damage will be equal or exceed your hit point maximum.

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