Speak with Plants D&D 5th Edition

  • Level: 3
  • Casting time: 1 Action
  • Components: V, S
  • Range(area): Self
  • Attack(save): None
  • Damage(effect): Communication
  • School: Transmutation
  • Duration10 Minutes

Speak with Plants 5e

To make the plants enable to speak with you and follow your orders, you have to allow them to penetrate the in range of 30 feet of you. Those plants can be addressed by you about the occasion in spell territory happened in the past day, about the animals that have passed, about climate and other conditions. You can likewise convert the troublesome terrain into simple terrain that is caused by plant development such as shrubs, herbs and undergrowth plants.  Moreover, you can also transform the ordinary territory into some troublesome territory where they can hinder the followers by the vines and branches that stays for a longer period. For instance, at the GM’s circumstance, plants are capable to perform different tasks for your sake. The spell won’t allow them to uproot or move themselves but it will enable them to move their branches, tendrils and stalks.

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Telekinesis 5e

In case, any plant animal gets entered in the region, you can speak with the creature if you share a common dialect in between but you will not get any mysterious capacity to impact it.  But this spell can cause the plants made by the trap spell to discharge a controlled creature.

Speak with Plants 5e

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